The haptic technology market in the North America region is estimated to register a CAGR of 13.60% over the forecast period of 2020-2028. The growing importance of haptics in augmented and virtual reality, as well as in automobiles, gaming, and medical devices are one of the most significant factors boosting the growth of the market in the region. The automotive market of the United States is one of the biggest in the world. The automotive companies are finding solutions to increase the user experience to be competitive.

NORTH AMERICA HAPTIC TECHNOLOGY MARKET FORECAST 2020-2028

North America Haptic Technology Market by Feedback Type (Tactile, Force) by Components (Actuators, Drivers & Controllers, Software, Others) by Application (Consumer Electronics, Engineering, Gaming, Automotive & Transportation, Education & Research, Healthcare, Others) and by Geography.

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The haptic technology market in the North America region is estimated to register a CAGR of 13.60% over the forecast period of 2020-2028. The growing importance of haptics in augmented and virtual reality, as well as in automobiles, gaming, and medical devices are one of the most significant factors boosting the growth of the market in the region.
North America Haptic Technology Market

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The potential of the North American haptic technology market is analyzed by countries such as the United States and Canada. The United States, in 2019, was a significant revenue contributor to the North American market. Some of the factors driving the market are the growing need for enhanced computing devices and the high disposable incomes of consumers. The presence of Immersion in the country makes it a leading revenue contributor to the market. Immersion is the only vendor developing haptic and distributing patents to its customers across the globe. It generates significant revenue from its growing customer base. The United States is the largest AR/VR market, accounting for around 45% of the global investment. The United States is the market leader in terms of gaming, as high revenue is generated from a single paying user. The gaming consoles give a better experience with the use of haptics.

The automotive market of the United States is one of the biggest in the world. The automotive companies are finding solutions to increase the user experience to be competitive. Haptics can be able to create distinctive texture, true-to-feel pushes, and realistic clicks for every surface, slider, button, and dial in the car. The United States is the leader of healthcare systems. Haptic feedback helps to stimulate physical resistances and vibrations. This feature is an important selling point for any robotic surgical system.

3D Systems Corporation, headquartered in Rock Hill, South Carolina, United States, provides advanced and comprehensive 3D digital design and fabrication solutions.

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    1. RESEARCH SCOPE & METHODOLOGY
      • STUDY OBJECTIVES
      • SCOPE OF STUDY
      • METHODOLOGY
      • ASSUMPTIONS & LIMITATIONS
    2. EXECUTIVE SUMMARY
      • MARKET SIZE & ESTIMATES
      • MARKET OVERVIEW
    3. MARKET DYNAMICS
      • MARKET DEFINITION
      •    KEY DRIVERS
        • INCREASING ADOPTION OF HAPTICS IN CONSUMER ELECTRONIC DEVICES
        • GROWING DEMAND FOR HAPTICS IN GAMING CONSOLES
        • HAPTIC TECHNOLOGY IN AUTOMOTIVE SAFETY APPLICATIONS
        • GROWING USE OF TOUCH SCREEN INTERFACES
      •    KEY RESTRAINTS
        • DECLINING ADOPTION OF FORCE FEEDBACK HAPTIC TECHNOLOGY DUE TO HIGH COST
        • HIGH POWER CONSUMPTION
        • TECHNICAL CHALLENGES RELATED TO PRODUCT DESIGN
    1. KEY ANALYTICS
      • KEY INVESTMENT INSIGHTS
      •    PORTER’S FIVE FORCE ANALYSIS
        • BUYER POWER
        • SUPPLIER POWER
        • SUBSTITUTION
        • NEW ENTRANTS
        • INDUSTRY RIVALRY
      • OPPORTUNITY MATRIX
      • VENDOR LANDSCAPE
      • VALUE CHAIN ANALYSIS
    2. MARKET FEEDBACK TYPE
      • TACTILE
      • FORCE
    3. MARKET BY COMPONENTS
      • ACTUATORS
      • DRIVERS & CONTROLLERS
      • SOFTWARE
      • OTHERS
    4. MARKET BY APPLICATION
      • CONSUMER ELECTRONICS
      • ENGINEERING
      • GAMING
      • AUTOMOTIVE & TRANSPORTATION
      • EDUCATION & RESEARCH
      • HEALTHCARE
      • OTHERS
    5. GEOGRAPHICAL ANALYSIS
      •    NORTH AMERICA
        • UNITED STATES
        • CANADA
    1. COMPANY PROFILES
      • 3D SYSTEMS
      • DENSITRON TECHNOLOGIES
      • FORCE DIMENSION
      • HAPTION SA
      • IMAGIS
      • IMMERSION CORPORATION
      • JOHNSON ELECTRIC HOLDINGS LIMITED
      • MICROCHIP TECHNOLOGY INCORPORATED
      • ON SEMICONDUCTOR CORPORATION
      • PRECISION MICRODRIVES LTD
      • SENSEG OY
      • SMK CORPORATION
      • SYNAPTICS INCORPORATED
      • TEXAS INSTRUMENTS INC
      • ULTRALEAP

    TABLE LIST

    TABLE 1: MARKET SNAPSHOT – HAPTIC TECHNOLOGY

    TABLE 2: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, FEEDBACK TYPE, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)

    TABLE 3: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, FEEDBACK TYPE, FORECAST YEARS, 2020-2028 (IN $ MILLION)

    TABLE 4: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY COMPONENTS, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)

    TABLE 5: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY COMPONENTS, FORECAST YEARS, 2020-2028 (IN $ MILLION)

    TABLE 6: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY APPLICATION, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)

    TABLE 7: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY APPLICATION, FORECAST YEARS, 2020-2028 (IN $ MILLION)

    TABLE 8: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY COUNTRY, HISTORICAL YEARS, 2016-2019 (IN $ MILLION)

    TABLE 9: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY COUNTRY, FORECAST YEARS, 2020-2028 (IN $ MILLION)

    FIGURE LIST

    FIGURE 1: KEY INVESTMENT INSIGHTS

    FIGURE 2: PORTER’S FIVE-FORCE ANALYSIS

    FIGURE 3: OPPORTUNITY MATRIX

    FIGURE 4: VENDOR LANDSCAPE

    FIGURE 5: VALUE CHAIN ANALYSIS

    FIGURE 6: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, GROWTH POTENTIAL, FEEDBACK TYPE, IN 2019

    FIGURE 7: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY TACTILE, 2020-2028 (IN $ MILLION)

    FIGURE 8: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY FORCE, 2020-2028 (IN $ MILLION)

    FIGURE 9: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, GROWTH POTENTIAL, BY COMPONENTS, IN 2019

    FIGURE 10: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY ACTUATORS, 2020-2028 (IN $ MILLION)

    FIGURE 11: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY DRIVERS & CONTROLLERS, 2020-2028 (IN $ MILLION)

    FIGURE 12: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY SOFTWARE, 2020-2028 (IN $ MILLION)

    FIGURE 13: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY OTHERS, 2020-2028 (IN $ MILLION)

    FIGURE 14: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, GROWTH POTENTIAL, BY APPLICATION, IN 2019

    FIGURE 15: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY CONSUMER ELECTRONICS, 2020-2028 (IN $ MILLION)

    FIGURE 16: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY ENGINEERING, 2020-2028 (IN $ MILLION)

    FIGURE 17: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY GAMING, 2020-2028 (IN $ MILLION)

    FIGURE 18: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY AUTOMOTIVE & TRANSPORTATION, 2020-2028 (IN $ MILLION)

    FIGURE 19: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY EDUCATION & RESEARCH, 2020-2028 (IN $ MILLION)

    FIGURE 20: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY HEALTHCARE, 2020-2028 (IN $ MILLION)

    FIGURE 21: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, BY OTHERS, 2020-2028 (IN $ MILLION)

    FIGURE 22: NORTH AMERICA HAPTIC TECHNOLOGY MARKET, REGIONAL OUTLOOK, 2019 & 2028 (IN %)

    FIGURE 23: UNITED STATES HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)

    FIGURE 24: CANADA HAPTIC TECHNOLOGY MARKET, 2020-2028 (IN $ MILLION)

    1. GEOGRAPHICAL ANALYSIS
      •    NORTH AMERICA
        • UNITED STATES
        • CANADA
    1. MARKET FEEDBACK TYPE
      • TACTILE
      • FORCE
    2. MARKET BY COMPONENTS
      • ACTUATORS
      • DRIVERS & CONTROLLERS
      • SOFTWARE
      • OTHERS
    3. MARKET BY APPLICATION
      • CONSUMER ELECTRONICS
      • ENGINEERING
      • GAMING
      • AUTOMOTIVE & TRANSPORTATION
      • EDUCATION & RESEARCH
      • HEALTHCARE
      • OTHERS

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